Playing against the slaughter rule

My middle school baseball team was bad. Really bad. Ball droppingly, bat throwingly, pitch ditchingly bad. It was a good inning if four of our batters made it to the plate. A great inning if the other team didn’t rotate through it’s entire line-up, twice. Our MVP was the kid who caught a ball. And if you think this is going to be one of those articles about how one tough player (me?) turned a bunch of scrappy underdogs into winners, it is not. I played right field, and not particularly well. We lost, often.

In peewee sports, at least in the US, there’s something called a “slaughter rule”. The slaughter rule ends the game if a team is losing by more than a certain number of points. In our case, it took something like a 20 run difference to trigger a slaughter. The slaughter rule exists so that outmatched teams don’t have to slog through 7 innings of a brutal losing streak, racking up demoralizing 112 to zero defeats. Once, we got slaughtered in the first inning.

Were it not for the slaughter rule, I would probably still be out somewhere in right field, wondering if maybe I should sign up for the Latin team next year.

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